Two things coalesced to inspire me to make the
Vintner.
In almost no cases do I want massive guilds all over my setting. So, in my overall project regarding new backgrounds one of the things I'm doing is breaking out most of the artisans into independent roles. This doesn't just mean slight tweaks to their skill/tool/language split, it also means a new feature, and will eventually mean new characteristics (that's the hardest and longest part of the process).I went on a wine tasting jaunt to the birthplace of Wizards of the Coast (Walla Walla, WA). In enjoying all that wine I thought to myself "self, make a vintner in your project."So, I share with you the
Vintner.
For the lazy that won't click.
Vintner
Skill Proficiencies: Nature and one of Deception or Persuasion
Tool Proficiencies: Farming Tools, Winemaking Tools
Languages: None
Equipment: Farming Tools, common clothes, 1 pound of cheese, 3 wine skins, 3 small cups or glasses, 10 gp
Feature: Wine Lets Secrets Out
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